fxguide: fxguidetv

fxguide: fxguidetv Podcast

Video netcast covering the visual effects, production, and motion graphics industries a high-end professional artist perspective.

fxguidetv #206: Flame 2016 X1
The industry's venerable software Flame has been unchained from its hardware purchase requirement. We check out the latest 2016 release from the team in Montreal....



fxguidetv #202: The art of Lola VFX
We visit Lola VFX to explore their incredible digital beauty and facial work on films such as Benjamin Button, The Social Network and the Captain America movies....

fxguidetv #200: Celebrating animation
Our 200th episode of fxguidetv celebrates animation with interviews from Animal Logic and Weta Digital. Plus the new January 2015 term at fxphd.com....


fxguidetv #198: SIGGRAPH Asia 2014
From SIGGRAPH Asia we look at realtime facial tracking, Flowbox's new take on compositing and Disney Research's insight on eyes. Plus there's details on the new fxphd Academy....



fxguidetv #193: Everything SIGGRAPH
We highlight presentations and tech from SIGGRAPH 2014 in Vancouver - including ILM's work on Turtles, recruitment info and a look at a bunch of new tools and apps....



fxguidetv #186: The LEGO Movie
fxguide visits Animal Logic's studios in Sydney to find out how they created the CG bricks and animation for The LEGO Movie....

fxguidetv #185: GPUs in VFX
NVIDIA's Wil Braithwaite takes us through a decade of GPU use in visual effects and post production, in this presentation from CVMP 2013 in London....




fxguidetv #178: Mari & Modo on Rise
Director David Karlak and visual effects supervisor Scott Metzger discuss their collaboration and use of Mari and Modo on the short film Rise....

fxguidetv #177: DreamWorks Animation goes Turbo
fxguide visits DreamWorks Animation to see how their latest animated feature, Turbo, was made, including how the studio leveraged Side Effects Software's Houdini and the OpenVDB library....

fxguidetv #176: Animation from SIGGRAPH 2013
From SIGGRAPH 2013, we look at the computer animation festival Best in Show winner 'a la Francaise' and talk to Academy Award winner Chris Landreth about his new short 'Subconscious Password'....


fxguidetv #175: Pacific Rim Pipeline Special
We visit ILM to discuss the Pacific Rim production pipeline with John Knoll, Eddie Pasquarello, Lindy De Quattro and Hal Hickel. The pipeline uses NUKE, Houdini, KATANA, Modo, Alembic, Arnold/RenderMan and ILM's 3D and fluid destruction and muscle sim tools....


fxguidetv #172: Star Trek: Into Darkness at ILM
This week we visit ILM to talk to ILM's Roger Guyett (vfx supervisor), Pat Tubach (co-visual effects supervisor) and Paul Kavanagh (animation supervisor) about Star Trek: Into Darkness....

fxguidetv #171: FMX 2013
This week we report from the FMX animation and effects conference in Stuttgart where we look at Pixar's new short The Blue Umbrella, MPC's fx tools and see the upcoming releases of Shotgun and RealFlow....

fxguidetv #170: Dedo on Dedolight
This week with the help of Lemac (Sydney) we talk about LED lights with Dedo Weigert, the founder of film, television and still lighting system maker Dedolight. In this episode we also highlight the new April 2013 term of visual effects courses over at fxphd....


fxguidetv #169: Upside Down
This week on fxguidetv we talk to Upside Down assistant director and 2nd unit director Mario Janelle about his work on the film....

fxguidetv #168: CVMP – Revealing the invisible
In this insightful CVMP presentation, Fredo Durand from MIT reveals visual content that is invisible to the naked eye, looking at, for example, recent computational techniques that can extract faint visual information from digital sensors, analyze it, amplify it and visualize it....


fxguidetv #166: Weta Digital’s Tissue system
We sit down with two Weta Digital artists who will this year be the recipients of a Sci-Tech award for Weta's Tissue physically-based character sim framework used on such films as Avatar, Rise of the Planet of the Apes, Prometheus and The Hobbit: An Unexpected Journey....

fxguidetv #165: Scott Metzger on MARI and HDR
VFX Scott Metzger demonstrates how he used a special build of The Foundry's MARI tool to project HDR set-captured environment data onto geometry. The work was done for director Richard LaGravenese's Beautiful Creatures, coming out in 2013....

fxguidetv #164: Revisiting The Avengers
Hot on the heels of the VFX Oscar bake-off, we talk to The Avengers ILM visual effects supervisor Jeff White and animation supervisor Marc Chu about the film, one of the 10 in consideration. And we also showcase the new January 2013 term of effects training courses at fxphd....


fxguidetv #163: The Hobbit: An Unexpected Journey
fxguide is in New Zealand to sit down with Weta Digital's senior VFX supervisor Joe Letteri to discuss The Hobbit: An Unexpected Journey - visiting Gollum and the world of Middle-earth, this time in stereo and at 48fps....

fxguidetv #162: SIGGRAPH Asia 2012
This week we report from SIGGRAPH Asia 2012 in Singapore. The guys see how EA Sports use Side Effects Houdini in their game creation, and go behind the scenes at the fun Emerging Tech exhibition....

fxguidetv #161: CBS Digital & Star Trek TNG
We visit CBS Digital in Los Angeles to check out their restoration work on the "Star Trek: The Next Generation" TV series, all completed on Flame, Flare, Smoke, Lustre, and Inferno....


fxguidetv #160: Flight
This week on fxguidetv we're at Atomic Fiction to discuss Robert Zemeckis' Flight with vfx sup. Kevin Baillie. The film's dramatic crash sequence relied on live action backgrounds captured with a three-RED EPIC rig, multiple cockpit + fuselage gimbals and a CG airplane !...

fxguidetv #159: 32TEN Studios
This week we go behind the scenes of our fx2012 practical and digital effects workshop at 32TEN Studios in San Rafael, and we preview the October 2012 vfx training courses available at fxphd....


fxguidetv #157: How MARI was used on Battleship
This week we have a tutorial from Image Engine lead texture painter Justin Holt about his work on Battleship using The Foundry's Mari tool. This session was recorded at SIGGRAPH 2012 in LA....

fxguidetv #156: Flame 20th Anniversary Edition
At IBC, Autodesk is showing a dramatically redesigned Flame, which will be the next version which ships to customers. We visited Montreal and spoke with lead product designer Philippe Soeiro about the changes and got a first hand look at the new workflow....

fxguidetv #155: 20 years of Sony VFX and animation
This week we celebrate 20 years of Sony Pictures Imageworks, and 10 years of Sony Pictures Animation. Mike Seymour talks to SPI visual effects supervisors Ken Ralston and Jay Redd, and CTO Rob Bredow, about some of their key projects over the past two decades....


fxguidetv #154: SIGGRAPH 2012 – Part 2
In part 2 of our SIGGRAPH LA 2012 coverage, we look at a hands-on robotic emerging tech shown at the conference, iKinema's LiveAction real-time software and we get a sneak-peek at the next release of The Foundry's NUKE....

fxguidetv #153: SIGGRAPH 2012 – Part 1
John and Mike are in LA for SIGGRAPH 2012, and in this episode they take a look at what's on at the computer graphics conference, and talk to Thinkbox Software and Shotgun Software about their recent releases....

fxguidetv #152: The design of SSX
This week we chat to Electronic Arts development director TJ Galda about the design behind the latest incarnation of winter sport game SSX....


fxguide #151: Game of Thrones (Emmy Nom.)
This week we chat to Pixomondo VFX supe Juri Stannosek about the Emmy nominated effects in Game of Thrones - Season Two. And we look at a killer reel from The Marmalade with their high-speed robotic motion control slo-mo camera rig called SPIKE....

fxguidetv #150: The Amazing Spider-Man
This week on our 150th ep we're at SPI to discuss their incredible visual effects for The Amazing Spider-Man, and we preview the July 2012 vfx training courses available at fxphd....

fxguidetv #149: Prometheus visual breakdown
The last of our Prometheus coverage - and some may say the best! We visually breakdown the film with VFX sup. Richard Stammers, and VFX supes from MPC, Fuel & Weta Digital. This ep also includes exclusive VFX breakdowns of the spacecrafts, holograms, star map room and the Engineers....


fxguidetv #148: Men In Black 3
This week we sit down with Sony Pictures Imageworks to discuss their impressive visual effects in the hit: Men In Black 3....

fxguidetv #147: FMX – Virtual production
In our second fxguidetv report from FMX 2012, we talk to Autodesk's David Morin about the new wave in virtual production and to Digital Domain's Erik Nash on how it was used so successfully on Real Steel. And we speak with Glassworks Amsterdam's Rüdiger Kaltenhäuser about a CG origami commercial....


fxguidetv #145: AE and Adobe CS6
John Montgomery heads to Adobe HQ, where fxguide was given exclusive access to the After Effects development team in Seattle for the CS6 release....

fxguidetv #144: NUKE and OCULA in action
This week we have a stereo shot correction tutorial on NUKE and OCULA from Mr. X visual effects supervisor Aaron Weintraub based on his studio's work for TRON: Legacy....


fxguidetv #140: Future parkour, by Mirada
We go behind the scenes with Mirada on their work for the Wrigley's 5 Gum 'Choose Your Energy' TVC - a futuristic parkour-inspired piece directed by Jon Favreau....


fxguidetv #139: COPA’s Turn Me On music vid
We talk to COPA co-founder and VFX supervisor Alex Frisch about 'Turn Me On,' a music video for David Guetta and Nicki Minaj, and about how the new virtual studio used collaboration tools to complete the work across the globe....

fxguidetv #138: CVMP Conference
Coverage from CVMP, a conference that brings together image science researchers and creatives in production and post. Excerpts from papers on Automatic Object Segmentation from Calibrated Images and HD Stereoscopic Free Viewpoint Video....

fxguidetv #137: This Means War
This week we're at Method Studios in LA talking to VFX supe Mitchell Drain and Flame artist Ian Holland about their work for This Means War. Some of the 400 shots included full 3D rendering of effects objects and props - and a car - in Flame....


fxguidetv #136: John Knoll on Stereo
In this week's episode we are at ILM talking to John Knoll about stereo. John supervised the conversion of Star Wars - Episode One: The Phantom Menace, and Mike sits down with him to discuss this and stereo 3D in general....

fxguidetv #135: Sci-Tech Oscars 2012
In this week's episode we are at the 2012 Scientific and Technical Oscars in Hollywood. We have an in-depth discussion with industry veteran Douglas Trumbull about the technical possibilities of future cinema, and catch up with ARRI to talk Master Primes and the new Alexa Studio and Alexa M cameras....

fxguidetv #134: 10th Annual VES Awards
We report from the 10th Annual VES Awards hosted by Patton Oswalt this week in Los Angeles and speak to many of the award winners, plus Rob Legato, Stan Lee and Douglas Trumbull....


fxguidetv #132: Red Tails
Mike Seymour sits down with Animation Supervisor Paul Kavanagh to talk about ILM's work on Red Tails....

fxguidetv #131: MI4 Ghost Protocol
In this killer episode, we speak to MI4 director Brad Bird and ILM vfx supervisors John Knoll and Mohen Leo. We discuss risking Tom Cruise, blowing up Moscow without any cast, and wrecking one-off BMW concept cars. Plus, we preview the January term at fxphd.com....


fxguidetv #130: SIGGRAPH Asia 2011 – Pt 2
In our second fxguidetv ep from SIGGRAPH Asia in Hong Kong, we talk to vfx artists from ILM and Lucasfilm Singapore, explore video face replacement tech and check out the emerging technologies exhibit....


fxguidetv #125: Anonymous
Uncharted Territory discuss their impressive visual effects work for Roland Emmerich's 'Anonymous', including great before/after shots, their OGEL system, deep compositing, Fusion, Alexa and massive greenscreen work....


fxguidetv #123: The Thing
We talk to Image Engine about their creature and environment VFX for director Matthijs van Heijningen Jr.'s The Thing....


fxguidetv #121: The Bakery & Engine
We talk to Engine who recently completed a fun spot for local telco Telstra. Increasingly we have seen a shift to improving productivity in lighting by speeding up the responses to the artist, rather than just trying to speed up renders. Enter The Bakery, which has an end-to-end solution for interactive lighting design. We also have a further Q&A with The Bakery's CTO Arnauld Lamorlette....


fxguidetv #118: Rise of the Apes & Nuke plugins
https://media.fxguide.com/fxguidetv/fxguidetv-ep118.mp4 Play in new window DownloadWe speak to Weta about the use of Deep Color on Rise of Planet of the Apes and Peregrine Labs about their cool Nuke production Plugins....

fxguidetv #117: Cinesync, Shotgun, & Thinkbox
https://media.fxguide.com/fxguidetv/fxguidetv-ep117.mp4 Play in new window DownloadWe round out our Siggraph coverage with interviews talking to Cinesync, Shotgun, and Thinkbox....


fxguidetv #114: Nuke 6.3
A tour of the new features in Nuke 6.3 with Jon Wadelton, Nuke Product Manager for The Foundry. We'll look at Particles, the Planar Tracker, new Denoise, improved Warpers, Deep Compositing tools and more....


fxguidetv #112: Technicolor CineStyle
We review and test the new Technicolor CineStyle looks and judge them for their relevance to work intended for heavy post production. We also speak with Technicolor's Joshua Pines about CineStyle....

fxguidetv #111: KATANA primer
From FMX2011, Sebastian Sylwan, Weta CTO, on open source software and their deep opacity tech which will be part of OpenEXR 2.0. Also, a KATANA primer with Sony Pictures Imageworks' Jeremy Selan and The Foundry's Andy Lomas....